MAKER– a person that makes, hacks, produces, wood/metal work, creates something new. Many times a maker includes a creator of new technologies: new devices, video games, electronics, robotics, and/or apps. Makers are DIY people/persons. They have a unique culture of thinking and mindset. A Maker also includes a creative mind, innovated ideas, and the ability to make things come to life (Kickstarter). Makers support open source hardware, they tinker, and see cardboard/recyclables as tools (Junk ReThunk). The Maker Movement is fast moving and supports Constructivism/Social Constructivism learning. What a great movement for purposeful play, discovery, and developmentally appropriate activities for our students.
OLOGY – a subject to study or branch of knowledge
MAKEROLOGY (EDU Version) – The study of MAKING (What is best for students? Best Practices with Making, STEAM, and looking at your learning space with 21st – century eyes: Does it work for what we know about learning today, or just for what we knew about learning in the past? Do you have a space for making? Making is not about the tools. It is about creativity, opportunities, design, the environment, and time).
Maker Movement – If you create a system where initiative and creativity is valued and rewarded, then you’ll get change for the bottom up.